_item  = _this select 0; 
_menge = _this select 1; 


if ((!INV_CanUseInventory) or (!INV_CanDropItem)) exitWith {player groupChat localize "STRS_inv_inventar_cannotdrop";};

if (_item call INV_getitemDropable) then 
{					
if ([_item, -(_menge)] call INV_AddInventoryItem) then 
{																
player groupChat localize "STRS_inv_inventar_weggeworfen";					 if (player == vehicle player) then {format ["%1 switchmove ""AinvPknlMstpSlayWrflDnon_medic"";", player] call ISSE_pub_execPstr;};									
} 
else 
{																								
player groupChat localize "STRS_inv_inventar_drop_zuwenig";										
};

} 
else 
{													
player groupChat localize "STRS_inv_inventar_ablege_verbot";
};